feguess — Guess the Fire Emblem Character from their Silhouette

Identify the Fire Emblem character from their silhouette alone. The artwork fades in with every guess. A new shadow every day.

Shadow mode — guess the Fire Emblem character from a silhouette

Shadow mode strips the portrait down to its outline and fills it solid black. No colour, no face, no armour detail — just a shape.

It sounds impossible and mostly is not: Fire Emblem character designs lean hard on silhouette. Hair volume, cape drape, weapon reach, wing and mount shape are all readable in pure black, and long-time players recognise more than they expect.

How Shadow mode works

  1. Read the outline. Hair shape and headgear are the strongest tells; weapon and cape come second.
  2. Guess a character. Each guess fades a little of the real portrait in behind the silhouette.
  3. Six steps take you from pure black to the finished artwork.
  4. As everywhere on Fire Emblem Guess, there is no guess limit and no fail state.

Shadow mode — questions

What should I look at first in a silhouette?
Hair volume and headgear. Fire Emblem designs put most of their identifying detail above the shoulders, which is exactly the part that survives being reduced to a shape.
Is today’s Shadow answer the same as today’s Pixel answer?
No. Each mode draws from its own seed, so the two are almost always different characters.
Does the silhouette ever show colour?
Only as you guess. Each guess fades the real portrait in slightly, so by the last step you are looking at the full artwork.
Why do mounted characters look so different here?
Because the silhouette includes the mount. A pegasus or wyvern rider has an outline nothing like an infantry unit, which makes movement type one of the easiest things to read in Shadow mode.

feguess is an unofficial, fan-made game and is not affiliated with, endorsed by, or associated with Nintendo, Intelligent Systems, or the Fire Emblem series. All character names and trademarks are the property of their respective owners and are used here for identification purposes only. Character data is compiled from publicly available sources.